THE USE OF GAMIFICATION AS A STRATEGY TO IMPROVE THE SPEAKING SKILL ON TWELFTH GRADES AT CTP CALLE BLANCOS DURING THE SECOND QUARTER OF 2024.
| dc.contributor.author | NATALIA MILAGROS ACOSTA ALTAMIRANO | |
| dc.date.accessioned | 2024-08-28T15:02:18Z | |
| dc.date.available | 2024-08-28T15:02:18Z | |
| dc.date.issued | 2024-08-27 | |
| dc.description.abstract | ||
| dc.description.sponsorship | . | |
| dc.identifier.citation | ||
| dc.identifier.uri | http://repositorio.uia.ac.cr/handle/123456789/3866 | |
| dc.language.iso | en | |
| dc.publisher | ||
| dc.relation.ispartofseries | 87; 002 | |
| dc.title | THE USE OF GAMIFICATION AS A STRATEGY TO IMPROVE THE SPEAKING SKILL ON TWELFTH GRADES AT CTP CALLE BLANCOS DURING THE SECOND QUARTER OF 2024. | |
| dc.title.alternative | Gamification | |
| dc.type | Thesis |